November 26, 2007World of WarcraftI have recently been playing World of Warcraft. I also considered playing Guild Wars, but I do not think I can get past the 20 cap level limit. Thankfully they are changing this issue in Guild Wars 2. I also feel from reading about the game play that it lacks a since of journey. I am still gong to give it a try one of these days. I am just a casual player since I don’t have much time devote to games. I have over the past three months managed to achieve level 56 Druid at the time of writing this.
My biggest gripe about World of Warcraft is not being able to play with other people unless they are on your realm (server). I have a lot of friends and co-workers who play the game, but I can’t play with any of them without starting over from scratch and leveling a brand new character (who has the time). I think they should have made the game instance based. I really do not see a benefit of separating people into single world realms. They should have made each zone a separate instance. This would solve all kinds of problems. This would balance the zones and reduce "dead content" which is mostly areas and dungeons level 58-60 in classic WoW. You could simply have less copies of the zones that are less popular. Most importantly this would allow anyone with a copy of WoW to play with anyone else with a copy of WoW. In this case, different zones can be handled by different servers I really can't think of a single flaw in this design. Posted by GraphicMD at November 26, 2007 04:20 PM | TrackBackComments
Hi, u're GraphicMD who developed Avalanche phpbb template? Checked for your mail in this blog but didn't find it Posted by: Frank at December 2, 2007 08:02 AMThat design that you said, where every zone is instanced, that's how Guild Wars works. Only the cities aren't instanced. There are however 'districts', which are basically realms that pertain only when in the the cities. However, switching from district to district is as easy as pressing a button. Posted by: Fred at January 13, 2008 12:20 AMMaybe like Guild Wars from a technical perspective, but not in game play. In GW you have your own copy of the world when you leave the city. In my example, you are in the world with everyone else similar to how Wow works today. From a players perspective it would be just like Warcraft in playability. When I enter Elwwyn Forest, I enter it as an instance with 100 other players. If there were 1,000 players in Elywwn Forest there would be 10 copies (instances) with 100 players each. The same goes for all zones. There is really no need to realm separation. Warcraft was just architected that way poorly. Posted by: Jason at January 15, 2008 06:43 PMI believe that the fundamental problem with WoW is that it focuses way too much on itemization. This makes the game frustrating for a lot of people who feel they have to constantly keep up with the raiding Joneses, because they're constantly left out...without a chance. I believe that the game should have more utility and scenario based items vs. items that simply have more horsepower. Things like reputation and world event buffs should have more weight than "my item." I think reputation alone should have more weight across all levels. I think character level is just right, but instancing needs more work. The ability to zone in an instance with people on another realm would be nice. PvP players already have the benefit of this ability. PvE players are left to spam away in fancy chat channels, and cipher through people who are constantly distracted by a guild. Another problem is that so many of the active forum users scream negative things about PUGs, thus telling blizzard that the weather is OK out there. I'm not sure that truly casual players will ever thrive in a game like this. Also I have noticed that so many subscribers in this game have turned into jerks. Maybe blizzard could incorporate some sort of new emote that animates the player's character to cross his or her arms, and look down at you, in an attempt to signify that he or she is holier than thou on two principles - 1) you don't have above your head or 2) you don't have 'leet' gear. Posted by: aaron at March 13, 2008 06:13 PMPost a comment
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